TELLURION

Difficulty

Five tiers. Each one changes a published list of numbers, nothing hidden. The middle tier, Commander, is the game as designed. Lower tiers help you; higher tiers help the AI.

SettingApplies toCadetLieutenantCommanderAdmiralGrand Admiral
Research costPlayer80%90%100%100%100%
Build + unit costPlayer85%92%100%100%100%
Pooled structure yieldPlayer115%107%100%100%100%
Starting storesPlayer150%120%100%100%100%
Mutiny shortfall delayPlayer+3 turns+1 turns0 turns0 turns0 turns
Research costAI100%100%100%90%80%
Build + unit costAI100%100%100%90%82%
Pooled structure yieldAI100%100%100%112%125%
Starting storesAI100%100%100%130%160%
Free starting unitsAINoneNoneNone+militia+militia +engineer
Raider site capPlayer worlds60%80%100%100%100%
Raider first-spawn turnPlayer worlds+13 turns+6 turns0 turns0 turns0 turns
War-declaration thresholdAI+30+150-15-30
Minimum human–AI home gapPlacement2 slots2 slots1 slots1 slots1 slots